Navigating the Blackboard
A Qualitative Study of Findability on the Utrecht University Blackboard Learn App
9 projects
A Qualitative Study of Findability on the Utrecht University Blackboard Learn App
Exploring The Effect of Music on Atmosphere and Purchase Intentions in Video Games
An adaptive, personalized chess learning system
Research and design for a dating app with high accessibility.
Designing and Developing a Smart Tray Prototype to Promote Sustainable Habits in Children
A serious game tackling Phone Anxiety
Using Machine Learning to understand player behavior
Designing and Evaluating Intuitive UX With Schematics in Mixed Reality
Comparing Skeuomorphic Flat and Neubrutalist User Interface Design