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Core skills

  • UX Design Research-backed product and interaction design.
  • XR Prototyping VR/AR concepting and end-to-end prototype delivery.
  • Game Development Playable systems, UI, and game feel in Unity and Unreal.
  • Front-End Build Fast, maintainable implementation in web stacks.
  • User Research Interviews, usability tests, and insight synthesis.
  • Interaction Systems Clear flows, feedback loops, and behavior design.
  • Tooling Figma, Adobe Suite, Blender, Git, Python, C#.
  • Collaboration Cross-functional communication with teams and stakeholders.

Education

  1. Sep 2022 - Jun 2024

    Utrecht

    Master's degree (cum laude) in Human-Computer Interaction

    Utrecht University

    This master’s programme helped expand my knowledge and practice my skills in game design and development, creating digital assets, conducting user (or player) research and UI/UX design.

  2. Sep 2021 - Jun 2022

    Arnhem

    Propaedeutic in the Bachelor of Artist Educator in Theatre

    ArtEZ Arnhem

    This master’s programme helped expand my knowledge and practice my skills in game design and development, creating digital assets, conducting user (or player) research and UI/UX design.

  3. Sep 2017 - Jun 2021

    Utrecht

    Bachelor's degree in Information Science

    Utrecht University

    This master’s programme helped expand my knowledge and practice my skills in game design and development, creating digital assets, conducting user (or player) research and UI/UX design.

Experience

  1. Oct 2024 - Present

    Rijssen

    Unity Software Developer

    Recreate

    Responsible for developing Unity-based augmented, mixed, and virtual reality applications.

  2. Nov 2023 - Jun 2024

    Eindhoven

    User Experience for XR

    ICT Group

    Designed and developed on a user-centered mixed reality (HoloLens 2) application for viewing and annotating schematics, in industrial contexts. The design was achieved through an iterative workflow, with extensive user research to assess user needs, and to evaluate prototypes. The end result was a significant improvement over the state-of-the-art, with improved user experience and usability. The final design was evaluated against the state-of-the-art, and was found to have a significantly improved user experience, being more fun, intuitive, easier to learn and faster to use.

  3. Jun 2023 - Jul 2024

    Utrecht

    UX Generalist and Software Developer

    MetaSyn

    In my role as a Research Assistant on the MetaSyn project (a project by the ODISSEI Social Data Science, funded by Utrecht University), I've had the opportunity to contribute to the development of the MetaSyn package. My focus has been on enhancing its accessibility, making it more user-friendly for both developers and end-users. I've been involved in making its API more accessible, writing clear documentation, and creating easy to understand guides and tutorials. Additionally, I conducted user tests to uncover user needs and challenges.

  4. Sep 2022 - Sep 2024

    Utrecht

    IT Workgroup

    Studenten Toneelvereniging STUK

    As a member of the IT Workgroup at STV STUK, my primary responsibilities include upholding, maintaining, and enhancing the functionality of the organization's website and member portal. This involves working on both the front-end and back-end of these systems, using a variety of programming languages such as PHP, HTML, and JavaScript.

  5. Jan 2017 - Present

    Game Development

    Alongside starting my study, I started a passion for developing games. It is a great outlet to practice my creative and technical skills, balancing UX/UI, digital art, programming and game design.

  6. Sep 2019 - Sep 2020

    Utrecht

    Marketing- & Communications Assistant

    SUSA

    As a Marketing and Communications Assistant at SUSA I was tasked with supporting the Marketing & Communications department with the development and coordination of all (online) marketing and communication activities for both B2B (business to business), B2S (business to student) and SUSA internally, which contribute to the organisational objectives.

  7. Sep 2018 - Sep 2019

    Utrecht

    Vice-chairman

    Studenten Toneelvereniging STUK

    Involved with managing various committees within the association, in charge of the external and internal promotion of theatre productions and various activities as well as the public relations and brand recognition and growth of STV STUK as a result of online (social media) presence and merchandise.

  8. Dec 2017 - Sep 2018

    Utrecht

    Commissioner of public relations and founding board member

    Studenten Toneelvereniging STUK

    Involved with the founding of student association STUK, an association for students with an interest in drama and acting. My board function was ‘public relations’, putting me in charge of recruiting members, promotional campaigns, the website, social media and overall image of STUK.

  9. Jun 2015 - Jan 2016

    Remote

    Freelance Video Editor

    Titan Pro

    I was hired as video editor to create promotional work for the organization's Vine and YouTube accounts.